A short while ago, a simple game called 2048 entered my life, like many lives before mine, through a link on the internet. The game asks not much of its users—combine blocks, one at a time, multiplying numbers quickly. Most people aren’t very successful at the game at first, though it’s beatable with a specific strategy. (Hint: Always keep the highest number in the bottom right corner, then use the top right corner to feed numbers from the top to the bottom. You will win almost every time if you use this strategy.)
This game is more addictive than a Flappy Bird Think Piece.
But there’s a problem. 2048, itself a clone of a number of other games, was open-sourced on Github and made known on Hacker News, one of my favorite sites. Since then, we’ve seen variations of the game that have somehow made the game even harder. we’ve seen clones parodying obscure jokes on British television or even honoring well-known British television shows.
The kicker for me? Oh, the kicker? This. Fucking. Variation. I have a hard enough time dealing with squares, and now you’re going to hand me a hexagon? I don’t know how you sleep at night.
Please stop, developers. I have some self-control, but not enough to avoid a game which is available in a Tetris-style version.
I won’t ask again. I will be too busy defeating a Bitcoin-themed version of the game that is so addictive that it will make me forget to go to work every day for an entire month, because I’ll be busy trying to play the game in an effort to mine Bitcoins for myself. I hope you’re happy, developers.